Confection Circuit
Deliver linked treats, choose the crumbs they leave, and keep tomorrow’s routes open.
How to play
Connect equal treats by an empty orthogonal path with at most TWO bends. Paths may travel one cell outside the tray. After each accepted link, choose ONE endpoint to leave as a crumb; the other endpoint becomes empty. Crumbs cannot be paired and block later routes, so endpoint choice matters. Two sweeps remove ALL crumbs without moving treats. Deliver all16 treats, preferably saving sweeps. There is no timer or forced loss: unlimited Undo restores the last link selection, crumb choice or sweep including its resources. If no route remains, undo or sweep.
About this original study
One compact handcrafted scenario inspired by a documented mechanic, not a clone or a complete remake. Original interface and rule implementation; no source artwork, code, music, accounts or purchases.